
Overall, it can be viewed as a more pleasant alternative to GameMaker's base IDE, and becomes increasingly more advantageous the more code you write or the more complex your code gets.īy design it is something that you run alongside the base IDE, but there are ways you can avoid switching back and forth to run the game. 4) Other useful d3d functions that have been replaced (texture repeat, texture interpolation etc. 3) Transforming models with the new matrix functionality. 2) Using a vertex buffer to build a model and render it. Most popular community and official content for the past week. With no barriers to entry and powerful functionality, GameMaker Studio 2 is the ultimate 2D development environment Visit the Store Page.


Supports a variety of versions, including GameMaker: Studio, GameMaker Studio 2 (pre-2.3 and 2.3 formats), and limited support for legacy (GameMaker≤8.1) projects.It represents what I consider to be the most important when working with code - being able to edit code quickly and comfortably, with features expected from a modern day code editor and conventional tabbed document design. GMEdit is a high-end, open-source code editor for GameMaker.
